![]() Modo has three types of sculpting: Mesh, Image-Based, and Multi-Res. ![]() (Most users find tablets to be a more natural way to work with the pen-based input instead of using a mouse.) The additional control from the pressure-sensitive stylus can provide a greater degree of precision and subtlety when modeling and texturing creations. ![]() You may benefit greatly from using a pressure-sensitive tablet when painting or sculpting in Modo, but this is not a strict requirement. Modo's default interface provides a Paint layout tab, which is dedicated to painting, sculpting, and Vertex Map-editing tools, and a toolbox with the related tools. Modo tries to determine the best options automatically when painting or sculpting, but there are a couple requirements necessary to get the best results. As with all the tools in Modo, the functions are deeply integrated and take advantage of the core functionality to provide an intuitive and powerful set of options.Ĭombining a natural blend of 2D- and 3D-painting techniques, you can select a brush and begin painting in any viewport. This flexibility means you can model, sculpt, apply a basic texture, and then go back and model some more. ![]() Modo provides you with the ability to sculpt your models in a variety of ways and then texture them easily in one integrated environment and work non-linearly. ![]()
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